PROJECT INFO
CODING ALL TOGETHER
CODING ALL TOGETHER
2019-1-RO01-KA201-063919
01/09/2019 - 31/08/2021
TECHNICAL INFO
ERASMUSPLUS
ACTION KA201
CALL 2019
CEN
CODING ALL TOGETHER
CODING ALL TOGETHER
Project Description
This project was created with the aim of transforming new generations from mere consumers of technology into active creators and producers of it. Through the teaching of programming and coding, it seeks to foster a scientific perspective on problem-solving in children, enhancing their analytical thinking, creativity and self-esteem. The initiative directly addresses the shortage of qualified tutors in schools, a common obstacle in various European countries that already integrate computer science into their curricula. The international consortium, led by Romania and composed of partners from Spain, Turkey, Greece, Croatia and Lithuania, brings together universities and professional organisations to develop innovative educational materials. Each entity will contribute its experience to create practical resources that will be shared at joint events and compiled into a comprehensive e-book. By integrating cultural and linguistic exchange with technical learning, the project aims to generate lasting and high-quality educational solutions. In this way, it promotes transnational collaboration that prepares students for the technological challenges of the future.
Objectives
- Promote a culture of technological creation rather than mere consumption, encouraging students and the educational community to generate digital solutions and not just use technology passively.
- Develop in students a scientific and analytical vision for problem-solving, stimulating creativity, logical thinking and self-esteem through programming and project work.
- Disseminate the different dimensions of technology (code, hardware, ethics, cybersecurity) and build critical awareness of its responsible use in society.
- Strengthen cooperation between educational centres, universities and civil society institutions to disseminate programming teaching in formal and informal contexts.
Implementation
Project implementation is based on the organisation of training, workshops and joint activities aimed at students, teachers and families, in which programming and cybersecurity are worked on using digital platforms and tools (such as Mblock and Alocode), while practical projects are developed in participating centres; each partner creates its own didactic materials based on coding, experiences and methodologies are shared among partner countries and, at the end of the project, all activities and results are presented at the final LTT (Learning Teaching Training) mobility, including an e-book prepared by the Lithuanian partner KPBVM that collects the intellectual outputs, materials and overall results of the project.
Expected Results
A generation of students who are more “pro-active in technology”, with greater capacity to design, prototype and share digital solutions that respond to real problems in their environment.
Development of technological competencies and scientific thinking in students (problem-solving, creativity, teamwork, perseverance), visible both in the classroom and in extracurricular activities.
Availability of open materials and resources (workshops, guides, project examples) on programming and cybersecurity teaching, usable in educational centres and extracurricular programmes.
Consolidation of transnational collaboration networks between European centres and universities for the dissemination and continuous improvement of children's and young people's programming teaching.