PROJECT INFO
TOC
Together for Tackling Cyberbullying
2021-1-IT03-KA220-YOU-000029227
28/02/2022 - 27/02/2024
TECHNICAL INFO
ERASMUSPLUS
ACTION KA220
CALL 2021
CEN
TOC
Together for Tackling Cyberbullying
Project Description
Together for Tackling Cyberbullying (TOC) is a strategic partnership lasting 24 months in the youth field, aiming to raise awareness of cyberbullying and prevent violence among young people.
TOC involves the direct target groups of youth workers and young people. Furthermore, it aims to actively engage young people as learners and as real protagonists of social change by fighting against cyberbullying.
TOC will develop a new educational methodology rooted in digital storytelling, digital skills and critical thinking, which will be complementary to one another for the first time.
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Objectives
- Design a training format aimed at youth workers and organisations to tackle cyberbullying among young people
- Develop a new innovative methodology to prevent cyberbullying, based on digital storytelling, critical thinking and digital skills
- Promote the development of civic competences and respect for human rights among the youth community across Europe, especially at consortium level
- Foster active citizenship, self-confidence and a sense of community among young people
Implementation
The project is developed through a non-formal training methodology that uses game-based learning to teach digital and programming skills to young people. Implementation includes the organisation of practical workshops, the design of accessible digital educational resources and the delivery of training sessions for educators, focused on the integration of these tools in the classroom. Work is coordinated among European partners to ensure pedagogical quality and the exchange of good practices, culminating in the creation of a common digital resources platform.
Expected Results
Development of a set of innovative teaching resources aimed at teaching coding to young people.
Improvement of the technical and creative skills of participants, enhancing their employability in the digital sector.
Strengthening of the pedagogical skills of trainers in the use of coding and gamification tools.
Increase in awareness of the importance of safety and responsible use of technology among students.
Result 4... Establishment of a stable collaboration network among European entities to promote digital literacy.