Center of Excellence in Vocational Training in Digital Skills and Artificial Intelligence

List of Awarded Projects

Discover all our European educational innovation projects, from artificial intelligence to digital skills.

TheMofH

THE MEMORY OF HISTORY

2023

The project promotes joint European action for the preservation of cultural heritage. Its objective is to digitize, preserve, and transmit historical manuscripts from Jerusalem to future generations.

KEY OBJECTIVES

SDSA

SDSA

2022

The project develops a digital literacy methodology for people over 55 in Greece and Spain, along with teacher training. It includes practical workshops to improve digital skills, employability, and adaptation to the work environment.

KEY OBJECTIVES

Vetvrkit

VETVRKIT

2022

The project offers training in the use of virtual reality applied to education and compares different tools and equipment. Additionally, it develops a web platform with educational resources and evaluates the impact on learning processes.

KEY OBJECTIVES

uglyfruits

UGLYFRUITSNOT

2022

The project aims to raise awareness about the nutritional value of “imperfect” fruits and vegetables to reduce food waste. It promotes education in the supply chain and changes consumer perception.

KEY OBJECTIVES

Sustainable-Hospitality-Digitalisation-Toolkit

SUSTAINABLE HOSPITALITY DIGITALISATION TOOLKIT

2022

The project brings together European organizations to develop modern and open educational resources on sustainability and digitalization. It seeks to improve VET skills and respond to labor market needs through international collaboration.

KEY OBJECTIVES

STAR

STAR

2022

The project seeks to motivate behavioral changes towards sustainability and the fight against climate change. It promotes learning about the Green Deal, waste reduction, and energy saving in the tourism sector and SMEs.

KEY OBJECTIVES

HIATUS

HIATUS

2021

The digital transformation accelerated by the pandemic has generated continuous changes in society, demanding new forms of learning. Skills such as critical thinking, creativity, and entrepreneurial spirit are required for the 21st century.

KEY OBJECTIVES

H2O

H2O

2021

The project addresses the social exclusion of the Roma community, focusing on low health literacy. It seeks to improve access to healthcare services and reduce distrust in the system.

KEY OBJECTIVES

ERASMUSEUM

ERASMUSEUM

2021

Transnational project that promotes digital skills and heritage valorization to strengthen European identity. It develops innovative pedagogical approaches with e-learning and collaborative platforms.

KEY OBJECTIVES

DIGITALLSCHOOLS

DIGITALL SCHOOLS

2020

The project promotes the use of 3D technology in the medical field through an online library of diagnostic and training materials. It seeks to facilitate access and improve training to leverage these resources.

KEY OBJECTIVES

HYBVET

HYVET

2020

The project introduces hybrid simulation in vocational education and training (VET), inspired by its use in medical studies. It seeks to improve both technical and soft skills through innovative methods.

KEY OBJECTIVES

DIGIAGRIMARK

DIGIAGRIMARK

2020

Digitalization, accelerated by the pandemic, has boosted internet use in daily life. Digital marketing becomes key given the constant growth of online consumers.

KEY OBJECTIVES

NLBC

NLBC

2020

The project improves communication in transnational families through training and tools for migrant parents and educators. It seeks to support children who feel abandoned, strengthening their emotional well-being.

KEY OBJECTIVES

SPIRITOFEUROPE

THE SPIRIT OF EUROPE

2019

Gaming is a learning tool that develops diverse skills and can integrate relevant educational content. The project aims to leverage it to teach useful knowledge rarely addressed in traditional education.

KEY OBJECTIVES

ABA

ABA

2016

The ABA methodology improves the education of children with autism and other disorders, promoting their adaptation and quality of life. The project seeks to expand its use in Lithuania, where it is currently limited.

KEY OBJECTIVES

Smart

SMART

2012

The project addresses the mismatch between VET and labor market needs, especially in tourism. It develops a personalized online training model to improve employability and adapt the training offer.

KEY OBJECTIVES

This site is registered on wpml.org as a development site. Switch to a production site key to remove this banner.